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AI Programmer

Remothered: Red Nun's Legacy

The game

Remothered: Red Nun's Legacy is the third chapter of the Remothered survival horror series, developed by Stormind Games in Unreal Engine 5.

My contribution

  • Built the AI of the Novices, the game's stalker enemies, using Behavior Trees, AI Perception and EQS, with patrol, hunt and chase behaviors driven by sight and hearing.
  • Supported bug fixing across AI and gameplay systems, significantly improving overall game stability.

Gallery