The game
Remothered: Red Nun's Legacy is the third chapter of the Remothered survival horror series, developed by Stormind Games in Unreal Engine 5.
My contribution
- Built the AI of the Novices, the game's stalker enemies, using Behavior Trees, AI Perception and EQS, with patrol, hunt and chase behaviors driven by sight and hearing.
- Supported bug fixing across AI and gameplay systems, significantly improving overall game stability.





