Unreal Engine 5 · C++

Nicolas Nucifora

AI Programmer at Stormind Games.
Enemy AI and gameplay systems for shipped titles on PC and consoles.

Portrait of Nicolas Nucifora

About

AI Programmer with 4+ years of professional experience in Unreal Engine 5 and C++, and a BSc in Computer Science.

I have shipped multiple commercial titles on PC and consoles, focusing on AI programming and gameplay systems: A Quiet Place: The Road Ahead, Batora: Lost Haven and Remothered: Red Nun's Legacy. I work hands-on with Behavior Trees, EQS, AI Perception and the Unreal navigation system.

Game development

  • Unreal Engine 5
  • C++
  • Blueprints
  • AI Programming
  • Gameplay Programming
  • Behavior Trees
  • EQS
  • AI Perception
  • Navigation System
  • VR Development

Languages & tools

  • C#
  • Apex
  • Git
  • Perforce
  • Jira
  • Visual Studio
  • Agile
  • RoleAI Programmer
  • Experience4+ years
  • Based inTaormina, Sicily
  • Birthday1 April 1997
  • EducationBSc Computer Science, 110/110
  • LanguagesItalian (native), English (B2)
  • PlatformsPC, PS4/PS5, Xbox One, Xbox Series X|S, Switch, Switch 2

Experience

Career

Mar 2022 - Jul 2023

Unreal Engine Developer

Red Raion, Catania

  • Developed a VR serious game for Oculus Quest 2 in Unreal Engine 5 and C++.
  • Designed and implemented 11 minigames for Smart Rehab, covering motor and cognitive rehabilitation exercises.

Apr 2021 - Mar 2022

Salesforce Developer

Deloitte, Milan

  • Built business software solutions on the Salesforce platform using Apex, Visualforce and Lightning components.

2017 - 2021

BSc in Computer Science, 110/110

University of Catania

  • Relevant coursework: Video Game Development (C#, Unity), Programming I & II (C++, data structures), Software Engineering (Java, design patterns).

Contact

Let's talk

Contact me for any information.